Sabtu, 15 Desember 2018

Omega: The drill that will pierce the heavens

Build and Guide Omega: The drill that will pierce the heavens


Cheat Sheet
Skill Build              

Exterminate, Guardian Mode, Crash Mode  

Recommended Talents              

Flicker, Heal  

Items              

Spear of Longinus, Amulet of Longevity, Medallion of Troy, Gaia's Standard, Shield of the Lost, Omni Arms  

Arcana              

Bloodlust, Undying, Mythril     
Introductions
Omega is a tank who uses his array of abilities to deal area of effect damage as well as apply crowd control to his foes. Utilizing this ability to win team fights moves onto his very unique passive that allows him to do ability damage to towers. Making Omega a great starter to a fight with plenty to give after the fight is done.  

Skill Build
Exterminate, Guardian Mode, Crash Mode  

Exterminate is Omega's ultimate ability. For a short duration Omega will spin around dealing physical damage to anyone in his area of effect. You are able to continue moving while this ability is active. Making you a deadly spinning top robot.  

Crash Mode is a short dash forward that deals physical damage to enemies and stuns them. The range on this is quite short so be sure to learn when to use it.  

Guardian Mode causes Omega to gain a shield and bonus movement speed for 5 seconds. After casting, Omegas next normal attack will knock up the enemy hit and deal bonus physical damage.  

Omega's passive is Demolition Mode. All of our abilities do full damage to towers.  

Recommended Talents
Flicker, Heal  

Flicker 120-second Cooldown: Teleports your hero a short distance            

Flicker is always a great Talent to use. It’s a free short ranged teleport ability that can get you over terrain or towards a position you want to be in instantly. It is great as an additional escape tool, but Execute or Punish will be better on heroes who get close and personal with some built-in escape or crowd control removal.   

Heal 120-second Cooldown: You and nearby teammates instantly recover 15% HP and gain 15% movement speed for 2 seconds.  

Heal isn't as great to us top lane but if we play Omega support we can safely use this to our allies benefit as well. It is also great late game when you can heal your entire team.  

Items
Spear of Longinus, Amulet of Longevity, Medallion of Troy, Gaia's Standard, Shield of the Lost, Omni  

Spear of Longinus is a staple in just about any build for any melee tank hero. Giving us a good amount of armor as well as the ability to reduce the armor of enemy heroes we hit.  

+80 Attack Damage, +15% Cooldown Speed, +150 Armor  

Unique Passive – Shatter: Decreases target armor by 50 on hit for 5 seconds. Stacks up to 5 times.  

Amulet of Longevity is a great item that allows us to greatly increase our health and health regen early on. This will allow us to stay in lane longer and take more hits.  

+1700 Max HP, + 100 HP / 5 sec  

Unique Passive – I'm Golden: Increases healing taken by 20%  

Unique Passive – Longevity: Increases maximum HP by 10%.  

Medallion of Troy is our primary item for reducing magic damage as we move into the mid or mid/late game. The shield every 18 seconds is beyond worth it for this item.   

+10% Cooldown Speed, +360 Magic Defense, + Max HP  

Unique Passive – Blessed: Gains a shield that absorbs 300(+50 per level) magic damage every 18 seconds.  

Gaia's Standard stacks extremely well with Amulet of Longevity. The bonus 8% does get increased by its passive.  

+180 Magic Defense, +1100 Max HP, +5% Movement Speed  

Unique Passive- Regenerate: When taking damage, restores 8% over 2 seconds. 10-second cooldown.  

Shield of the Lost is something you will see on plenty of tanks. Since you are constantly near the enemy, anything that will reduce their damage output is greatly preferred.  

+360 armor, +1200 Max HP  

Unique Passive – Spirit Bond: Reduces the attack speed of nearby enemies by 30%.  

Omni Arms grants us a bit later game damage and cool down. Overall it’s a great item with a lot of effects on its plate, and we benefit from all of them.  

+70 Attack Damage, +15% Attack Speed, +10% Life Steal, +10% Cooldown Speed, +500 Max HP  

Unique Passive – Pentapower: After using an ability, the next normal attack within 5 seconds deals 1--% more physical damage. 2-second cooldown.  

  

Arcana
Bloodlust, Undying, Mythril     

Bloodlust grants us +2.5 attack damage and 0.5% life steal. Making it an odd option for a tank. However, there aren't any other Arcana that we can really use, and the attack damage bonus will at least make our abilities hit harder.  

Undying grants us flat health and health regen per 5 seconds. I love anything that allows us to stay in lane early, and health regen is a surefire way to do that.   

Mythril grants us armor and magic defense early. At +5 per for each, it's probably one of the best Arcana in the game stat wise. I would recommend this for any tank.  

Early Game
Early game for Omega is a bit difficult. You have no real range to speak of and are not tanky yet. If you decide to support in the bot lane you will mostly just camp the bush as your ranged hero attacks the minions. You want to avoid damage until you can catch an enemy out of position and lock them down with crowd control.  

Middle Game
Middle game if you are winning lane I normally abuse the passive to power through the first and second tower. However, if your team wants to group and fight you will need to join them as you are usually the primary tank of the team. Focus on peeling early as you will not be able to soak up too much enemy damage freely. If you outnumber the enemy or overpower them use your abilities to crowd control and catch an enemy out from their team. It's always better to fight on your terms.  

Late Game
Late game we should be tanky enough to dive into the enemy. If no one is peeling for your carries that becomes your job to do. However, at this stage, we should be able to simply dive into the enemy as we will soak up most damage. The time spent hitting us is better than the time that could be spent hitting our allies.     

FAQ/Tips
You have no boots in this build, so be sure to stick to your allies. As it will be difficult to reposition at points without using your abilities.  

Matchups
As a support, your best bet is to avoid ranged attacks and stick to the brush, top lane you really won't lane against anyone with great range. I'd say you're better farming and waiting for the late game.

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